Fog and Lighting
From Titan Quest Mod Wiki
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Underground
A good standard setting for underground locations, is to set all the parameters of Ground Ambient Color to zero and reduce the Sky Ambient Color as you desire.
This creates an dark enviroment and if you think it is too dark, keep in mind to place lights (also the player is surrounded by his personal light).
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Caves
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| This example grid uses also a blue static light. |
All unmentioned settings remain unchanged.
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Temples
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| image | text |
All unmentioned settings remain unchanged.
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Ice Cave
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| image | Plus a height fog 0-1 m above ground level preferably set to blue color too. |
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Ground Fog for Grids
To create a more mystical scenery it is a good idea to add some ground fog to a grid. This is best done by using the Height Fog setting.
| Image | text |
| | Animated Fogs:
Additional to the Fog and Lighting settings you can also use the fog dbr's. See /records/effects/enviromentfx. |
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Terrain
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Mountains
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Valleys
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